1. Courts
The court dimensions, lines,
telltale, material, construction, and
lights shall be in accordance with the specifications
approved by the Executive Committee of the National
Squash Tennis Association. Existing [American
(hardball)] Squash Racquets courts are recognized by
the National Squash Tennis Association, but a court
boundary line across the back wall, 4’6”
[1372mm] from the floor, is essential, and a line from
the center of the service line forward to the front
wall is highly desirable.
2. Racquet and ball
The racquet or bat shall have
a frame similar in shape to that of a
lawn tennis racquet, the length including the handle
not to exceed 27 inches [686mm]. The stringing
shall be of gut, nylon or other kindred substance,
but neither the frame nor the stringing may be of metal.
The ball shall be in accordance
with the specification approved by
the Executive Committee of the National Squash Tennis
Association.
3. Game
A game shall be fifteen points;
that is, the player scoring fifteen
points will win the game, except in the event both
players tie (a) at “thirteen all,” the
player who has first reached the score of thirteen
will elect one of the following before proceeding with
the game: 1) “set five” making
the game eighteen points, 2) “set three” making
the game sixteen points, 3) “no set” making
the game fifteen points or b) at “fourteen
all,” providing the score has not been “thirteen
all,” the player who has first reached fourteen
points will elect one of the following before proceeding
with the game: 1) “set three” making
the game seventeen points, 2) “no set” making
the game fifteen points.
4. Match
Matches shall be the best
three out of five games.
5. Server
Before a match begins, it
shall be decided by a spin of a racquet by
the players as to which player shall serve first.
Thereafter, when the server loses a point, his opponent
becomes the server. The winner of a game shall
serve first at the beginning of the following game.
6. Service
The server shall stand behind
the service line with both feet on the
floor and not touching or straddling the line, and
serve the ball against the front wall above the front-wall
service line and below the 16-ft. [4877mm] line before
it touches any other part of the court, so that it
shall drop directly, or off the side wall, into his
opponent’s court in front of the floor service
line without either touching the floor service line
or the center line.
If the server does not so
serve, it is a fault, and if it be the
first fault, the server shall serve again from the
same side. If the server makes two consecutive
faults, he loses that point.
The server has the option
of electing the side from which he shall
commence serving and thereafter, until he loses the
service, he shall alternate between both sides of
the court in serving. If the server serves from
the wrong side of court, there shall be no penalty
and if the receiver makes no attempt to return the
ball the point shall be replayed from the proper court.
When one service fault has
been called and play for any reason
whatsoever has stopped, when play is resumed the first
fault does not stand and the server is entitled to
two services.
7. Return of service
and subsequent play
(a) To make a valid return
of service the ball must be struck after
the first bounce and before the second bounce, and
reach the front wall on the fly above the telltale
and below the 16-ft. line; in so doing it may touch
any wall or walls within the court before or after
reaching the front wall, except as in (e), below.
A service fault may not be played. If a fair
service is not so returned, it shall count as a point
for the server and he shall then serve from the other
side of the court.
(b) After a valid return
of service, each player alternately
thereafter shall strike the ball in the same manner
as on the return of service, except that it may be
volleyed. The player failing to so return the
ball shall lose the point.
(c) A ball striking the ceiling
or lights or on or above any court
boundary line on the fly shall be ruled out of court;
if a ball should strike the back wall on or above
the 4’6” line after having bounced, it
shall continue to be in play. If a ball having
bounced should go into the gallery or strike any construction
which alters its course, a let shall be called.
(d) If a ball before the
second bounce hits the front wall above
the telltale for the second time it is still in play.
(e) In an effort to return
the ball to the front wall by first
hitting to the back wall, the ball may not be played
to the back wall unless it has first struck the back
wall, and must be so struck as to hit the back wall
below the 4’6” line.
(f) A player may not hit
a ball twice during a stroke, but, while
the ball is still in play, it may be struck at any
number of times.
8. Let
A “let” is the
stopping of play and the playing over of the point.
(a) In all cases, a player
requesting a let must make his request
before or in the act of hitting the ball. If
a let is requested after the ball has been hit, it
shall not be granted.
(b) If a player endeavoring
to make his play in proper turn is
interfered with so as to prevent him from making such
play as he would without such interference, or if
the striker refrains from striking at the ball because
of fear of hitting his opponent, there shall be a let
whether the ball has been hit by him or not.
(c) A player shall not be
entitled to a let because his opponent
prevents him from seeing the ball, provided his stroke
is not interfered with.
(d) If the ball breaks in
the course of a point, there shall be a
let. If a player thinks the ball has broken
while play is in progress, he must nevertheless complete
the point and then request a let. The referee
shall grant the let only if the ball proves in fact
to be broken.
(e) If in the course of a
point either player should be interfered
with by elements outside their control, there shall
be a let.
(f) It shall be the duty
of the referee to call a let if, in his
opinion, the play warrants it. If a match be
played without a referee, the question of a let shall
be left to the sportsmanship of the players.
(g) A player hit by a ball
still in play loses the point, except
that if he be hit by a ball played by his opponent
before the ball strikes the front wall above the telltale,
then it is a let. If however, a player is hit
by a ball off his opponent’s racquet that is
clearly not going to reach the front wall above the
telltale, a let will not be allowed and the point
shall be given to the player who was hit by the ball.
However, a player hit by a ball still in play will
not lose the point if because of interference a let
is called.
9. Player interference
Each player must stay out
of his opponent’s way after he has struck
the ball and (a) give his opponent a fair opportunity
to get to and/or strike at the ball and (b) allow
his opponent to play the ball from any part of the
court to any part of the front wall or to either side
wall.
10. Let point
(a) A “let point”
may be called by the referee if after adequate
warning there is no attempt or evidence of intent
on the part of a player to avoid unnecessary interference
or unnecessary crowding during his opponent’s
playing of a point. Even though the player is
not actually striking at it, the referee may call
a let point. The player interfered with wins
the point.
(b) If in the opinion of
a player he is entitled to a let point, he
should at once appeal to the referee whose decision
shall be final, except when judges are present, as
described in Rule 11(b).
(c) A let point decision
can only be made when a referee is
officiating.
11. Referee and judges
(a) If available a referee
shall control the game in any scheduled
match. His decision is final, except when there
are judges present as described in Rule 11(b).
(b) Two judges may be appointed
by the referee or tournament
committee to act on any appeal by a player to the
referee’s decision. When such judges are
on hand, a player may appeal any decision of the referee
directly to the judges. Only if both judges disagree
with the referee will the referee’s decision
be reversed. The judges shall not make any ruling
unless a player makes an appeal. The decision
of the judges shall be announced promptly by the referee.
(c) All referees must be
familiar with these playing rules when
officiating in sanctioned matches.
12. General
(a) At any time between points,
at the discretion of the referee a
new ball may be put in play at the request of either
player.
(b) Play shall be continuous.
Between the third and fourth games
there may be, at either player’s request, a
rest period not to exceed five minutes. Between
any other games there may be, at either player’s
request, a rest period not to exceed one minute.
(c) If play is suspended
by the referee due to an injury to one of
the players, such player must resume play within one
hour or otherwise default the match.
(d) The referee shall be
the sole judge of any intentional delay,
and after giving due warning he may disqualify the
offender.
(e) If play is suspended
by the referee for some problem beyond the
control of both players, play shall be resumed immediately
after such problem has been eliminated. If cause
of the delay cannot be corrected within one hour,
the tournament committee and/or the referee will determine
when play will be resumed. Play shall commence
from the point and game score existing at the time
the match was halted.
January
1968