Myths of Creation
Although the Aryan inhabitants of
Northern Europe are supposed by some authorities to
have come originally from the plateau of Iran, in the
heart of Asia, the climate and scenery of the countries
where they finally settled had great influence in
shaping their early religious beliefs, as well as
in ordering their mode of living.
The grand and rugged landscapes of
Northern Europe, the midnight sun, the flashing rays
of the aurora borealis, the ocean continually
lashing itself into fury against the great cliffs and
icebergs of the Arctic Circle, could not but impress
the people as vividly as the almost miraculous vegetation,
the perpetual light, and the blue seas and skies of
their brief summer season. It is no great wonder,
therefore, that the Icelanders, for instance, to whom
we owe the most perfect records of this belief, fancied
in looking about them that the world was originally
created from a strange mixture of fire and ice.
Northern mythology is grand and tragical.
Its principal theme is the perpetual struggle of the
beneficent forces of Nature against the injurious,
and hence it is not graceful and idyllic in character,
like the religion of the sunny South, where the people
could bask in perpetual sunshine, and the fruits of
the earth grew ready to their hand.
It was very natural that the dangers
incurred in hunting and fishing under these inclement
skies, and the suffering entailed by the long cold
winters when the sun never shines, made our ancestors
contemplate cold and ice as malevolent spirits; and
it was with equal reason that they invoked with special
fervour the beneficent influences of heat and light.
When questioned concerning the creation
of the world, the Northern scalds, or poets, whose
songs are preserved in the Eddas and Sagas, declared
that in the beginning, when there was as yet no earth,
nor sea, nor air, when darkness rested over all, there
existed a powerful being called Allfather, whom they
dimly conceived as uncreated as well as unseen, and
that whatever he willed came to pass.
In the centre of space there was,
in the morning of time, a great abyss called Ginnunga-gap,
the cleft of clefts, the yawning gulf, whose depths
no eye could fathom, as it was enveloped in perpetual
twilight. North of this abode was a space or world
known as Nifl-heim, the home of mist and darkness,
in the centre of which bubbled the exhaustless spring
Hvergelmir, the seething cauldron, whose waters supplied
twelve great streams known as the Elivagar. As
the water of these streams flowed swiftly away from
its source and encountered the cold blasts from the
yawning gulf, it soon hardened into huge blocks of
ice, which rolled downward into the immeasurable depths
of the great abyss with a continual roar like thunder.
South of this dark chasm, and directly
opposite Nifl-heim, the realm of mist, was another
world called Muspells-heim, the home of elemental
fire, where all was warmth and brightness, and whose
frontiers were continually guarded by Surtr, the flame
giant. This giant fiercely brandished his flashing
sword, and continually sent forth great showers of
sparks, which fell with a hissing sound upon the ice-blocks
in the bottom of the abyss, and partly melted them
by their heat.
“Great Surtur, with his burning
sword,
Southward at Muspel’s gate kept ward,
And flashes of celestial flame,
Life-giving, from the fire-world came.”
Valhalla (J. C. Jones).
Ymir and Audhumla
As the steam rose in clouds it again
encountered the prevailing cold, and was changed into
rime or hoarfrost, which, layer by layer, filled up
the great central space. Thus by the continual
action of cold and heat, and also probably by the
will of the uncreated and unseen, a gigantic creature
called Ymir or Orgelmir (seething clay), the personification
of the frozen ocean, came to life amid the ice-blocks
in the abyss, and as he was born of rime he was called
a Hrim-thurs, or ice-giant.
“In early times,
When Ymir lived,
Was sand, nor sea,
Nor cooling wave;
No earth was found,
Nor heaven above;
One chaos all,
And nowhere grass.”
Saemund’s Edda (Henderson’s
tr.).
Groping about in the gloom in search
of something to eat, Ymir perceived a gigantic cow
called Audhumla (the nourisher), which had been created
by the same agency as himself, and out of the same
materials. Hastening towards her, Ymir noticed
with pleasure that from her udder flowed four great
streams of milk, which would supply ample nourishment.
All his wants were thus satisfied;
but the cow, looking about her for food in her turn,
began to lick the salt off a neighbouring ice-block
with her rough tongue. This she continued to do
until first the hair of a god appeared and then the
whole head emerged from its icy envelope, until by-and-by
Buri (the producer) stepped forth entirely free.
While the cow had been thus engaged,
Ymir, the giant, had fallen asleep, and as he slept
a son and daughter were born from the perspiration
under his armpit, and his feet produced the six-headed
giant Thrudgelmir, who, shortly after his birth, brought
forth in his turn the giant Bergelmir, from whom all
the evil frost giants are descended.
“Under the armpit grew,
’Tis said of Hrim-thurs,
A girl and boy together;
Foot with foot begat,
Of that wise Joetun,
A six-headed son.”
Saemund’s Edda (Thorpe’s
tr.).
Odin, Vili, and Ve
When these giants became aware of
the existence of the god Buri, and of his son Boerr
(born), whom he had immediately produced, they began
waging war against them, for as the gods and giants
represented the opposite forces of good and evil,
there was no hope of their living together in peace.
The struggle continued evidently for ages, neither
party gaining a decided advantage, until Boerr married
the giantess Bestla, daughter of Bolthorn (the thorn
of evil), who bore him three powerful sons, Odin (spirit),
Vili (will), and Ve (holy). These three sons
immediately joined their father in his struggle against
the hostile frost-giants, and finally succeeded in
slaying their deadliest foe, the great Ymir.
As he sank down lifeless the blood gushed from his
wounds in such floods that it produced a great deluge,
in which all his race perished, with the exception
of Bergelmir, who escaped in a boat and went with
his wife to the confines of the world.
“And all the race of Ymir
thou didst drown,
Save one, Bergelmer: he on shipboard fled
Thy deluge, and from him the giants sprang.”
Balder Dead (Matthew Arnold).
Here he took up his abode, calling
the place Joetunheim (the home of the giants), and
here he begat a new race of frost-giants, who inherited
his dislikes, continued the feud, and were always ready
to sally forth from their desolate country and raid
the territory of the gods.
The gods, in Northern mythology called
AEsir (pillars and supporters of the world), having
thus triumphed over their foes, and being no longer
engaged in perpetual warfare, now began to look about
them, with intent to improve the desolate aspect of
things and fashion a habitable world. After due
consideration Boerr’s sons rolled Ymir’s
great corpse into the yawning abyss, and began to create
the world out of its various component parts.
The Creation of the Earth
Out of the flesh they fashioned Midgard
(middle garden), as the earth was called. This
was placed in the exact centre of the vast space,
and hedged all round with Ymir’s eyebrows for
bulwarks or ramparts. The solid portion of Midgard
was surrounded by the giant’s blood or sweat,
which formed the ocean, while his bones made the hills,
his flat teeth the cliffs, and his curly hair the
trees and all vegetation.
Well pleased with the result of their
first efforts at creation, the gods now took the giant’s
unwieldy skull and poised it skilfully as the vaulted
heavens above earth and sea; then scattering his brains
throughout the expanse beneath they fashioned from
them the fleecy clouds.
“Of Ymir’s flesh
Was earth created,
Of his blood the sea,
Of his bones the hills,
Of his hair trees and plants,
Of his skull the heavens,
And of his brows
The gentle powers
Formed Midgard for the sons
of men;
But of his brain
The heavy clouds are
All created.”
Norse Mythology (R.
B. Anderson).
To support the heavenly vault, the
gods stationed the strong dwarfs, Nordri, Sudri, Austri,
Westri, at its four corners, bidding them sustain
it upon their shoulders, and from them the four points
of the compass received their present names of North,
South, East, and West. To give light to the world
thus created, the gods studded the heavenly vault
with sparks secured from Muspells-heim, points of light
which shone steadily through the gloom like brilliant
stars. The most vivid of these sparks, however,
were reserved for the manufacture of the sun and moon,
which were placed in beautiful golden chariots.
“And from the flaming world, where
Muspel reigns,
Thou sent’st and fetched’st fire,
and madest lights:
Sun, moon, and stars, which thou hast hung in
heaven,
Dividing clear the paths of night and day.”
Balder Dead (Matthew Arnold).
When all these preparations had been
finished, and the steeds Arvakr (the early waker)
and Alsvin (the rapid goer) were harnessed to the
sun-chariot, the gods, fearing lest the animals should
suffer from their proximity to the ardent sphere,
placed under their withers great skins filled with
air or with some refrigerant substance. They also
fashioned the shield Svalin (the cooler), and placed
it in front of the car to shelter them from the sun’s
direct rays, which would else have burned them and
the earth to a cinder. The moon-car was, similarly,
provided with a fleet steed called Alsvider (the all-swift);
but no shield was required to protect him from the
mild rays of the moon.
Mani and Sol
The chariots were ready, the steeds
harnessed and impatient to begin what was to be their
daily round, but who should guide them along the right
road? The gods looked about them, and their attention
was attracted to the two beautiful offspring of the
giant Mundilfari. He was very proud of his children,
and had named them after the newly created orbs, Mani
(the moon) and Sol (the sun). Sol, the Sun-maid,
was the spouse of Glaur (glow), who was probably one
of Surtr’s sons.
The names proved to be happily bestowed,
as the brother and sister were given the direction
of the steeds of their bright namesakes. After
receiving due counsel from the gods, they were transferred
to the sky, and day by day they fulfilled their appointed
duties and guided their steeds along the heavenly
paths.
“Know that Mundilfaer is hight
Father to the moon and sun;
Age on age shall roll away,
While they mark the months and days.”
Havamal (W. Taylor’s
tr.).
The gods next summoned Nott (night),
a daughter of Norvi, one of the giants, and entrusted
to her care a dark chariot, drawn by a sable steed,
Hrim-faxi (frost mane), from whose waving mane the
dew and hoarfrost dropped down upon the earth.
“Hrim-faxi is the sable steed,
From the east who brings the night,
Fraught with the showering joys of love:
As he champs the foamy bit,
Drops of dew are scattered round
To adorn the vales of earth.”
Vafthrudni’s-mal
(W. Taylor’s tr.).
The goddess of night had thrice been
married, and by her first husband, Naglfari, she had
had a son named Aud; by her second, Annar, a daughter
Joerd (earth); and by her third, the god Dellinger
(dawn), another son, of radiant beauty, was now born
to her, and he was given the name of Dag (day).
As soon as the gods became aware of
this beautiful being’s existence they provided
a chariot for him also, drawn by the resplendent white
steed Skin-faxi (shining mane), from whose mane bright
beams of light shone forth in every direction, illuminating
all the world, and bringing light and gladness to
all.
“Forth from the east, up
the ascent of heaven,
Day drove his courser with the shining mane.”
Balder Dead (Matthew Arnold).
The Wolves Skoell and Hati
But as evil always treads close upon
the footsteps of good, hoping to destroy it, the ancient
inhabitants of the Northern regions imagined that
both Sun and Moon were incessantly pursued by the fierce
wolves Skoell (repulsion) and Hati (hatred), whose
sole aim was to overtake and swallow the brilliant
objects before them, so that the world might again
be enveloped in its primeval darkness.
“Skoell the wolf is named
That the fair-faced goddess
To the ocean chases;
Another Hati hight
He is Hrodvitnir’s son;
He the bright maid of heaven shall precede.”
Saemuna’s Edda (Thorpe’s
tr.).
At times, they said, the wolves overtook
and tried to swallow their prey, thus producing an
eclipse of the radiant orbs. Then the terrified
people raised such a deafening clamour that the wolves,
frightened by the noise, hastily dropped them.
Thus rescued, Sun and Moon resumed their course, fleeing
more rapidly than before, the hungry monsters rushing
along in their wake, lusting for the time when their
efforts would prevail and the end of the world would
come. For the Northern nations believed that
as their gods had sprung from an alliance between
the divine element (Boerr) and the mortal (Bestla),
they were finite, and doomed to perish with the world
they had made.
“But even in this early morn
Faintly foreshadowed was the dawn
Of that fierce struggle, deadly shock,
Which yet should end in Ragnarok;
When Good and Evil, Death and Life,
Beginning now, end then their strife.”
Valhalla (J. C. Jones).
Mani was accompanied also by Hiuki,
the waxing, and Bil, the waning, moon, two children
whom he had snatched from earth, where a cruel father
forced them to carry water all night. Our ancestors
fancied they saw these children, the original “Jack
and Jill,” with their pail, darkly outlined
upon the moon.
The gods not only appointed Sun, Moon,
Day, and Night to mark the procession of the year,
but also called Evening, Midnight, Morning, Forenoon,
Noon, and Afternoon to share their duties, making Summer
and Winter the rulers of the seasons. Summer,
a direct descendant of Svasud (the mild and lovely),
inherited his sire’s gentle disposition, and
was loved by all except Winter, his deadly enemy, the
son of Vindsual, himself a son of the disagreeable
god Vasud, the personification of the icy wind.
“Vindsual is the name of him
Who begat the winter’s god;
Summer from Suasuthur sprang:
Both shall walk the way of years,
Till the twilight of the gods.”
Vafthrudni’s-mal
(W. Taylor’s tr.).
The cold winds continually swept down
from the north, chilling all the earth, and the Northmen
imagined that these were set in motion by the great
giant Hrae-svelgr (the corpse-swallower), who, clad
in eagle plumes, sat at the extreme northern verge
of the heavens, and that when he raised his arms or
wings the cold blasts darted forth and swept ruthlessly
over the face of the earth, blighting all things with
their icy breath.
“Hrae-svelger is the name of him
Who sits beyond the end of heaven,
And winnows wide his eagle-wings,
Whence the sweeping blasts have birth.”
Vafthrudni’s-mal
(W. Taylor’s tr.).
Dwarfs and Elves
While the gods were occupied in creating
the earth and providing for its illumination, a whole
host of maggot-like creatures had been breeding in
Ymir’s flesh. These uncouth beings now attracted
divine attention. Summoning them into their presence,
the gods first gave them forms and endowed them with
superhuman intelligence, and then divided them into
two large classes. Those which were dark, treacherous,
and cunning by nature were banished to Svart-alfa-heim,
the home of the black dwarfs, situated underground,
whence they were never allowed to come forth during
the day, under penalty of being turned into stone.
They were called Dwarfs, Trolls, Gnomes, or Kobolds,
and spent all their time and energy in exploring the
secret recesses of the earth. They collected
gold, silver, and precious stones, which they stowed
away in secret crevices, whence they could withdraw
them at will. The remainder of these small creatures,
including all that were fair, good, and useful, the
gods called Fairies and Elves, and they sent them
to dwell in the airy realm of Alf-heim (home of the
light-elves), situated between heaven and earth, whence
they could flit downward whenever they pleased, to
attend to the plants and flowers, sport with the birds
and butterflies, or dance in the silvery moonlight
on the green.
Odin, who had been the leading spirit
in all these undertakings, now bade the gods, his
descendants, follow him to the broad plain called
Idawold, far above the earth, on the other side of
the great stream Ifing, whose waters never froze.
“Ifing’s deep and murky
wave
Parts the ancient sons of earth
From the dwelling of the Goths:
Open flows the mighty flood,
Nor shall ice arrest its course
While the wheel of Ages rolls.”
Vafthrudni’s-mal
(W. Taylor’s tr.).
In the centre of the sacred space,
which from the beginning of the world had been reserved
for their own abode and called Asgard (home of the
gods), the twelve AEsir (gods) and twenty-four Asynjur
(goddesses) all assembled at the bidding of Odin.
Then was held a great council, at which it was decreed
that no blood should be shed within the limits of
their realm, or peace-stead, but that harmony should
reign there for ever. As a further result of
the conference the gods set up a forge where they
fashioned all their weapons and the tools required
to build the magnificent palaces of precious metals,
in which they lived for many long years in a state
of such perfect happiness that this period has been
called the Golden Age.
The Creation of Man
Although the gods had from the beginning
designed Midgard, or Mana-heim, as the abode of man,
there were at first no human beings to inhabit it.
One day Odin, Vili, and Ve, according to some authorities,
or Odin, Hoenir (the bright one), and Lodur, or Loki
(fire), started out together and walked along the
seashore, where they found either two trees, the ash,
Ask, and the elm, Embla, or two blocks of wood, hewn
into rude semblances of the human form. The gods
gazed at first upon the inanimate wood in silent wonder;
then, perceiving the use it could be put to, Odin
gave these logs souls, Hoenir bestowed motion and
senses, and Lodur contributed blood and blooming complexions.
Thus endowed with speech and thought,
and with power to love and to hope and to work, and
with life and death, the newly created man and woman
were left to rule Midgard at will. They gradually
peopled it with their descendants, while the gods,
remembering they had called them into life, took a
special interest in all they did, watched over them,
and often vouchsafed their aid and protection.
The Tree Yggdrasil
Allfather next created a huge ash
called Yggdrasil, the tree of the universe, of time,
or of life, which filled all the world, taking root
not only in the remotest depths of Nifl-heim, where
bubbled the spring Hvergelmir, but also in Midgard,
near Mimir’s well (the ocean), and in Asgard,
near the Urdar fountain.
From its three great roots the tree
attained such a marvellous height that its topmost
bough, called Lerad (the peace-giver), overshadowed
Odin’s hall, while the other wide-spreading branches
towered over the other worlds. An eagle was perched
on the bough Lerad, and between his eyes sat the falcon
Vedfolnir, sending his piercing glances down into
heaven, earth, and Nifl-heim, and reporting all that
he saw.
As the tree Yggdrasil was ever green,
its leaves never withering, it served as pasture-ground
not only for Odin’s goat Heidrun, which supplied
the heavenly mead, the drink of the gods, but also
for the stags Dain, Dvalin, Duneyr, and Durathor,
from whose horns honey-dew dropped down upon the earth
and furnished the water for all the rivers in the
world.
In the seething cauldron Hvergelmir,
close by the great tree, a horrible dragon, called
Nidhug, continually gnawed the roots, and was helped
in his work of destruction by countless worms, whose
aim it was to kill the tree, knowing that its death
would be the signal for the downfall of the gods.
“Through all our life a tempter
prowls malignant,
The cruel Nidhug from the world below.
He hates that asa-light whose rays benignant
On th’ hero’s brow and glitt’ring
sword bright glow.”
Viking Tales of the North
(R. B. Anderson).
Scampering continually up and down
the branches and trunk of the tree, the squirrel Ratatosk
(branch-borer), the typical busybody and tale-bearer,
passed its time repeating to the dragon below the
remarks of the eagle above, and vice versa, in the
hope of stirring up strife between them.
The Bridge Bifroest
It was, of course, essential that
the tree Yggdrasil should be maintained in a perfectly
healthy condition, and this duty was performed by
the Norns, or Fates, who daily sprinkled it with the
holy waters from the Urdar fountain. This water,
as it trickled down to earth through branches and
leaves, supplied the bees with honey.
From either edge of Nifl-heim, arching
high above Midgard, rose the sacred bridge, Bifroest
(Asabru, the rainbow), built of fire, water, and air,
whose quivering and changing hues it retained, and
over which the gods travelled to and fro to the earth
or to the Urdar well, at the foot of the ash Yggdrasil,
where they daily assembled in council.
“The
gods arose
And took their horses, and set forth to ride
O’er the bridge Bifrost, where is Heimdall’s
watch,
To the ash Igdrasil, and Ida’s plain.
Thor came on foot, the rest on horseback rode.”
Balder Dead (Matthew Arnold).
Of all the gods Thor only, the god
of thunder, never passed over the bridge, for fear
lest his heavy tread or the heat of his lightnings
would destroy it. The god Heimdall kept watch
and ward there night and day. He was armed with
a trenchant sword, and carried a trumpet called Giallar-horn,
upon which he generally blew a soft note to announce
the coming or going of the gods, but upon which a terrible
blast would be sounded when Ragnarok should come, and
the frost-giants and Surtr combined to destroy the
world.
“Surt from the south comes
With flickering flame;
Shines from his sword
The Val-god’s sun.
The stony hills are dashed together,
The giantesses totter;
Men tread the path of Hel,
And heaven is cloven.”
Saemund’s Edda (Thorpe’s
tr.).
The Vanas
Now although the original inhabitants
of heaven were the AEsir, they were not the sole divinities
of the Northern races, who also recognised the power
of the sea- and wind-gods, the Vanas, dwelling in
Vana-heim and ruling their realms as they pleased.
In early times, before the golden palaces in Asgard
were built, a dispute arose between the AEsir and
Vanas, and they resorted to arms, using rocks, mountains,
and icebergs as missiles in the fray. But discovering
ere long that in unity alone lay strength, they composed
their differences and made peace, and to ratify the
treaty they exchanged hostages.
It was thus that the Van, Nioerd,
came to dwell in Asgard with his two children, Frey
and Freya, while the Asa, Hoenir, Odin’s own
brother, took up his abode in Vana-heim.